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Grim Dawn Wiki
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Patch Notes Build 10 (May 24, 2013)
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Patch Notes Build 10 (May 24, 2013)
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=== Tech === * Improved resource preloading for objects outside the immediate view frustum. * Improved the speed at which player state data is saved. * Improved the speed at which database records are loaded by the engine. * Fixed many cases where resources would not be preloaded result in stuttering, more to come! * Fixed a bug where characters could jump between different levels of the navigation mesh. * Fixed a bug where clicking an item while holding shift would cause the player to move. * Fixed a crash that could occur when no sound devices were present on a system. * Fixed a bug where the window would not be centered when launching the game in windowed mode. * Fixed a bug where spirit based bonuses would not be applied to certain damage types. * Fixed a bug where total damage modifiers would not affect aether or chaos damage. * Fixed a bug where stackable items would behave incorrectly when added to the stash. * Fixed a bug where screenshots would overwrite each other. * Fixed a bug where minimap graphics would be rendered out of order. * Fixed a bug which caused the area name display to vanish when changing graphics options.
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