Shaman

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The Shaman
Shamans are untamed fighters capable of brutal strength and ferocity that would make most men take a step back and reconsider their chances; but that wild side is equally matched by their connection to the skies and the power of lightning storms. Shamans expertly combine the use of two-handed melee weapons with storm powers. Backed by their patron deity, Mogdrogen the Beast God, they fearlessly charge into battle with lightning surging through their fierce weapons, the scorched earth and corpses still reeling from the electricity coursing through them the only sign of their passing.

Lore[edit | edit source]

Hailing from the untamed northlands, Shamans were the spiritual leaders and guardians of their people. Claiming an astounding attunement to the wilds and their patron deity Mogdrogen, Shamans are capable of wielding the terrible forces of nature against their foes or even calling upon savage beasts to come to their aid. Shamans excel in the use of brutal two-handed melee weapons, but can easily adapt to other tools of war when conjuring their primal powers.

Skill Tree[edit | edit source]

Brute Force (Skill) Icon.png
Brute Force (Skill) Icon.png

Brute Force


01/12 Requires a two-handed melee weapon.
6 Lightning Damage
+6% Physical Damage
+6% Internal Trauma Damage with +5% Increased Duration

12/12 58 Lightning Damage
+72% Physical Damage
+72% Internal Trauma Damage with +33% Increased Duration
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Feral Hunger (Skill) Icon.png
Feral Hunger (Skill) Icon.png

Feral Hunger


01/10 Requires a two-handed melee weapon. Activates off default weapon attacks.
8% Chance to be Used
180 Degree Attack Arc
5 Target Maximum
70% Weapon Damage
24 Bleeding Damage over 2 Seconds
10% of Attack Damage converted to Health

10/10 25% Chance to be Used
130% Weapon Damage
164 Bleeding Damage over 2 Seconds
40% of Attack Damage converted to Health
Placeholder Connector (Skill) Icon.png
Upheaval (Skill) Icon.png
Upheaval (Skill) Icon.png

Upheaval


01/10 Requires a two-handed melee weapon and activates off default weapon attacks.
100% Change to be Used
3 Meter Radius
90% Weapon Damage
15 Lightning Damage
60 Bleeding Damage over 3 Seconds

10/10 125% Weapon Damage
74 Lightning Damage
276 Bleeding Damage over 3 Seconds
Wendigo Totem (Skill) Icon.png
Wendigo Totem (Skill) Icon.png

Wendigo Totem


01/12

40 Energy Cost
5 Second Skill Recharge

Wendigo Totem Attributes:

Lives for 12 Seconds

Wendigo Totem Abilities:

Mend Wounds

0.5 Second Skill Recharge
5 Meter Radius
2% + 30 Health Restored


Life Tap

5 Meter Radius
10 Vitality Damage

12/12

73 Energy Cost
5 Second Skill Recharge

Wendigo Totem Attributes:

Lives for 12 Seconds

Wendigo Totem Abilities:

Mend Wounds

0.5 Second Skill Recharge
5 Meter Radius
5% + 500 Health Restored


Life Tap

5 Meter Radius
78 Vitality Damage
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Blood Pact (Skill) Icon.png
Blood Pact (Skill) Icon.png

Blood Pact


01/12 5 Meter Radius
7 Vitality Damage
+15% Vitality Damage
+15% Bleeding Damage with 6% Increased Duration
+15% Vitality Decay
33% Chance of 5% of Attack Damage converted to Health

12/12 40 Vitality Damage
+90% Vitality Damage
+90% Bleeding Damage with 50% Increased Duration
+90% Vitality Decay
33% Chance of 20% of Attack Damage converted to Health
Primal Strike (Skill) Icon.png
Primal Strike (Skill) Icon.png

Primal Strike


01/16 Requires a two-handed melee or two-handed ranged weapon.
32 Energy Cost
3 Second Skill Recharge
2.5 Meter Target Area
110% Weapon Damage
18 Physical Damage
7-22 Lightning Damage
Stun target for 1-2 Seconds

16/16 90 Energy Cost
250% Weapon Damage
210 Physical Damage
115-214 Lightning Damage
Stun target for 2.6-4 Seconds
Connector Branch Down.pngConnector Bottom.png Connector Top.png
Transmuter (Skill) Icon.png
Transmuter (Skill) Icon.png

Thunderous Strike


01/01 Thunderous Strike is not a default weapon attack enhancer and cannot trigger effects such as Feral Hunger.
-75% Weapon Damage
Total Damage Modified by -38%
100% Stun Duration Reduction
+100% Skill Cooldown Reduction
-60% Skill Energy Cost
Connector Bottom.png
Placeholder Connector (Skill) Icon.png
Torrent (Skill) Icon.png
Torrent (Skill) Icon.png

Torrent


01/12 Affects up to 3 targets
10% Weapon Damage
5-60 Lightning Damage

12/12 Affects up to 5 targets
36% Weapon Damage
93-238 Lightning Damage
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Storm Surge (Skill) Icon.png
Storm Surge (Skill) Icon.png

Storm Surge


01/12 3 Energy Cost
9-14 Lightning Damage
52 Bleeding Damage over 2 Seconds
28 Electrocute Damage over 2 Seconds
+8% Physical Damage

12/12 8 Energy Cost
42-92 Lightning Damage
228 Bleeding Damage over 2 Seconds
116 Electrocute Damage over 2 Seconds
+75% Physical Damage
Storm Totem (Skill) Icon.png
Storm Totem (Skill) Icon.png

Storm Totem


01/16

45 Energy Cost
5 Second Skill recharge
3 Summon Limit

Storm Totem Attributes:

Lives for 12 Seconds

Storm Totem Abilities:

Storm Strike

Affects up to 3 Targets
36-74 Lightning Damage
32 Electrocute Damage over 2 Seconds

16/16

105 Energy Cost
5 Second Skill recharge
3 Summon Limit

Storm Totem Attributes:

Lives for 12 Seconds

Storm Totem Abilities:

Storm Strike

Affects up to 6 Targets
130-333 Lightning Damage
220 Electrocute Damage over 2 Seconds
Connector Down.pngPlaceholder Blank (Skill) Icon.png Placeholder Blank (Skill) Icon.png
Transmuter (Skill) Icon.png
Transmuter (Skill) Icon.png

Corrupted Storm


01/01 100% Lightning Damage Converted to Vitality Damage
Placeholder Blank (Skill) Icon.png
Stormcaller's Pact (Skill) Icon.png
Stormcaller's Pact (Skill) Icon.png

Stormcaller's Pact


01/12 This ability must be toggled to maintain its effect.
24-39 Electrocute Damage over 3 Seconds
8% Crit Damage
33% Chance of 65% Lightning Damage
+25% Frostburn Damage
+25% Electocute Damage
15% Physical Damage converted to Lightning Damage

12/12 90-156 Electrocute Damage over 3 Seconds
35% Crit Damage
33% Chance of 350% Lightning Damage
+135% Frostburn Damage
+135% Electocute Damage
Savagery (Skill) Icon.png
Savagery (Skill) Icon.png

Savagery


01/16 1 Energy Cost
6 Charge Levels: 30%, 50%, 65%, 80% 90%, 100%
100% Weapon Damage
4 Lightning Damage
12 Bleeding Damage over 3 Seconds
+8% Lightning Damage
+8% Bleeding Damage

16/16 7 Energy Cost
8 Charge Levels: 30%, 50%, 65%, 80% 90%, 100%, 108%, 115%
150% Weapon Damage
37 Lightning Damage
126 Bleeding Damage over 3 Seconds
+90% Lightning Damage
+90% Bleeding Damage
Connector Branch Down.pngPlaceholder Blank (Skill) Icon.png Connector Top.png
Transmuter (Skill) Icon.png
Transmuter (Skill) Icon.png

Might of the Bear


01/03 Requires a two-handed melee or ranged weapon.
Total Damage Modified by 5%
3% Physical Resistance

03/03 Total Damage Modified by 15%
8% Physical Resistance
Placeholder Blank (Skill) Icon.png
Placeholder Connector (Skill) Icon.png
Tenacity of the Boar (Skill) Icon.png
Tenacity of the Boar (Skill) Icon.png

Tenacity of the Boar


01/12 1 Energy Cost
+12 Offensive Ability
+8 Defensive Ability
Increases Health Regeneration by 10%

12/12 2 Energy Cost
+96 Offensive Ability
+70 Defensive Ability
Increases Health Regeneration by 100%
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Storm Touched (Skill) Icon.png
Storm Touched (Skill) Icon.png

Storm Touched


01/12 1 Energy Cost
+6% Physical Damage
42-96 Electrocute Damge over 3 Seconds
20% Chance of +60% Lightning Damage
+3% Attack Speed

12/12 2 Energy Cost
+50% Physical Damage
240-426 Electrocute Damge over 3 Seconds
20% Chance of +255% Lightning Damage
+10% Attack Speed
Wind Devil (Skill) Icon.png
Wind Devil (Skill) Icon.png

Wind Devil


01/16

60 Energy Cost
5 Second Skill Recharge
1 Meter Radius
3 Summon Limit

Wind Devil Attributes:

Lives for 12 Seconds

Wind Devil Abilities:

Howling Wind

3 Meter Radius
8 Physical Damage
18-28 Electrocute Damage over 2 Seconds
15% Chance of Impaired Aim to target for 3 Seconds

16/16

180 Energy Cost
5 Second Skill Recharge
1 Meter Radius
3 Summon Limit

Wind Devil Attributes:

Lives for 12 Seconds

Wind Devil Abilities:

Howling Wind

3 Meter Radius
130 Physical Damage
330-402 Electrocute Damage over 2 Seconds
50% Chance of Impaired Aim to target for 3 Seconds
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Raging Tempest (Skill) Icon.png
Raging Tempest (Skill) Icon.png

Raging Tempest


01/12 15 Cold Damage
5% Slow target for 1 Second
3 Reduced target's Elemental Resistances for 1 Second

12/12 150 Cold Damage
25% Slow target for 1 Second
35 Reduced target's Elemental Resistances for 1 Second
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Maelstrom (Skill) Icon.png
Maelstrom (Skill) Icon.png

Maelstrom


01/12 12 Second Duration
1 Target Maximum
5 Meter Radius
24-54 Lightning Damage
58 Electrocute Damage over 2 Seconds

12/12 3 Target Maximum
112-164 Lightning Damage
364 Electrocute Damage over 2 Seconds
Devouring Swarm (Skill) Icon.png
Devouring Swarm (Skill) Icon.png

Devouring Swarm


01/16 12 Energy Cost
3 Second Duration
100% Chance to pass through Enemies
2.5 Meter Radius
3 Vitality Damage
3 Bleeding Damage per Second
25% of Attack Damage converted to Health
-10% Vitality Resistance
-12% Bleeding Resistance

16/16 60 Energy Cost
5 Second Duration
65 Vitality Damage
45 Bleeding Damage per Second
40% of Attack Damage converted to Health
-75% Vitality Resistance
-50% Bleeding Resistance
Grasping Vines (Skill) Icon.png
Grasping Vines (Skill) Icon.png

Grasping Vines


01/12 24 Energy Cost
1.2 Second Skill Recharge
4 Second Duration
4 Meter Radius
4 Physical Damage
4 Bleeding Damage per Second
35% Slower target Movement for 2 Seconds

12/12 90 Energy Cost
7.5 Meter Radius
71 Physical Damage
71 Bleeding Damage per Second
75% Slower target Movement for 2 Seconds
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Entangling Vines (Skill) Icon.png
Entangling Vines (Skill) Icon.png

Entangling Vines


01/12 4 Energy Cost
8 Life Leech per Second
10% Physical Damage
+10% Bleeding Damage
10% Chance to Immobilize target for 1.5 Seconds
5% Slower Energy Attack for 2 Seconds

12/12 26 Energy Cost
53 Life Leech per Second
100% Physical Damage
+100% Bleeding Damage
30% Chance to Immobilize target for 1.5 Seconds
35% Slower Energy Attack for 2 Seconds
Conjure Primal Spirit (Skill) Icon.png
Conjure Primal Spirit (Skill) Icon.png

Conjure Primal Spirit


01/12

200 Energy Cost
40 Second Skill Recharge

Primal Spirit Attributes:

Lives for 20 Seconds
x Health
x Energy

Primal Spirit Abilities:

+0% to All Damage
+0% Health
Claw and Fang Attacks

76-85 Physical Damage
54 Bleeding Damage over 3 Seconds


Tail Strike

76-85 Piercing Damage
256 Poison Damage over 8 Seconds
Stun target for 3 Seconds

12/12

310 Energy Cost
40 Second Skill Recharge

Primal Spirit Attributes:

Lives for 20 Seconds
x Health
x Energy

Primal Spirit Abilities:

+100% to All Damage
+80% Health
Claw and Fang Attacks

308-328 Physical Damage
252 Bleeding Damage over 3 Seconds


Tail Strike

308-328 Piercing Damage
1136 Poison Damage over 8 Seconds
Stun target for 3 Seconds
Summon Briarthorn (Skill) Icon.png
Summon Briarthorn (Skill) Icon.png

Summon Briarthorn


01/16

150 Energy Cost
18 Second Skill Recharge

Briarthorn Attributes:

x Health
x Energy

Briarthorn Abilities:

+0% to All Damage
+0% Health
+0% Energy
Increases Energy Regeneration by 0%
Thorned Claws

13-20 Physical Damage
8 Piercing Damage
40 Piercing Retaliation

16/16

225 Energy Cost
18 Second Skill Recharge

Briarthorn Attributes:

x Health
x Energy

Briarthorn Abilities:

+100% to All Damage
+75% Health
+75% Energy
Increases Energy Regeneration by +150%
Thorned Claws

162-209 Physical Damage
123 Piercing Damage
445 Piercing Retaliation
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Ground Slam (Skill) Icon.png
Ground Slam (Skill) Icon.png

Ground Slam


01/12 24 Energy Cost
8 Projectiles
72-118 Physical Damage
130 Internal Trauma over 5 Seconds
Generate Additional Threat
Stun target for 1.8 Seconds

12/12 52 Energy Cost
8 Projectiles
296-478 Physical Damage
700 Internal Trauma over 5 Seconds
Generate Additional Threat
Stun target for 4 Seconds
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Emboldening Roar (Skill) Icon.png
Emboldening Roar (Skill) Icon.png

Emboldening Roar


01/12 35 Energy Cost
18 Second Skill Recharge
12 Second Duration
15 Meter Radius
+5% to All Damage
+5 Offensive Ability
2% Physical Resistance
2% Bleeding Resistance
+8% to All Retaliation Damage

12/12 79 Energy Cost
+50% to All Damage
+60 Offensive Ability
20% Physical Resistance
20% Bleeding Resistance
+50% to All Retaliation Damage
Primal Bond (Skill) Icon.png
Primal Bond (Skill) Icon.png

Primal Bond


01/12 This ability must be toggled to maintain its effect.

2% Damage Absorption
+20% Physical Damage
+25% Bleeding Damage
+5% Less Damage from Beasts
+8% Consitution

Bonus to All Pets

+6% to All Damage
+4% Health


12/12

15% Damage Absorption
+108% Physical Damage
+135% Bleeding Damage
+18% Less Damage from Beasts
+50% Consitution

Bonus to All Pets

+50% to All Damage
+25% Health

Mogdrogen's Pact (Skill) Icon.png
Mogdrogen's Pact (Skill) Icon.png

Mogdrogen's Pact


01/12 This ability must be toggled to maintain its effect
12 Meter Radius
+50 Energy Reserved
+3 Health Regenerated per second
+0.8 Energy Regenerated per second

12/12 +160 Energy Reserved
+34 Health Regenerated per second
+6.5 Energy Regenerated per second
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Heart of the Wild (Skill) Icon.png
Heart of the Wild (Skill) Icon.png

Heart of the Wild


01/10 +50 Energy Reserved
+4% Health
2% Bleeding Duration Reduction
2% Poison Duration Reduction

10/10 +140 Energy Reserved
+30% Health
25% Bleeding Duration Reduction
25% Poison Duration Reduction
Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png Placeholder Connector (Skill) Icon.png
Oak Skin (Skill) Icon.png
Oak Skin (Skill) Icon.png

Oak Skin


01/10 +50 Energy Reserved
Increases Health Regeneration by 2%
+10 Armor
3% Pierce Resistance
+10% to All Retaliation Damage

10/10 +140 Energy Reserved
Increases Health Regeneration by 25%
+100 Armor
36% Pierce Resistance
+100% to All Retaliation Damage
1 5 10 15 20 25 32 40 50
Brute ForceSavageryDevouring SwarmPrimal StrikeMight of the BearGrasping VinesMogdrogen's PactFeral HungerThunderous StrikeWind DevilSummon BriarthornUpheavalTorrentTenacity of the BoarHeart of the WildWendigo TotemGround SlamStorm SurgeRaging TempestEntangling VinesOak SkinStorm TotemStorm TouchedBlood PactCorrupted StormMaelstromEmboldening RoarStormcaller's PactConjure Primal SpiritPrimal BondSkill tree mobile shaman.png

Mastery Progression[edit | edit source]

Mastery Icon6.png Attunement to the primal call of the wilds.

Each point invested in the Shaman skill mastery gives the following stat bonuses:

  • +4 Physique
  • +3 Cunning
  • +3 Spirit
  • +26 Health
  • +12 Energy

Class Combinations[edit | edit source]

Combining the Shaman with another Mastery forms the following hybrid classes:

  • Conjurer (+ Occultist)
  • Druid (+ Arcanist)
  • Elementalist (+ Demolitionist)
  • Ritualist (+ Necromancer)
  • Trickster (+ Nightblade)
  • Vindicator (+ Inquisitor)
  • Warder (+ Soldier)




Constellations
Tier 1
Ascendant AnvilEmpty ThroneFalconHammerHarpyOwlShepherd's CrookToadWolverine
Chaos FiendGhoulJackalRatViperVultureWretch
Eldritch Akeron's ScorpionBatEye of the GuardianFoxHawkQuillRavenScholar's LightSpider
Order Assassin's BladeCraneDryadLionPantherStagTortoise
Primordial BullEelGallowsHoundImpLizardSailor's GuideTsunamiWraith
Tier 2
AfflictionAlladrah's PhoenixAmatok the Spirit of WinterAssassinAutumn BoarBard's HarpBehemothBerserkerBlades of NadaanBysmiel's BondsChariot of the DeadCrabDire BearHarvestman's ScytheHuntressHydraKrakenMagiManticoreMessenger of WarMurmur, Mistress of RumorsOklaine's LanternRevenantRhowan's CrownRhowan's ScepterScales of UlcamaShieldmaidenSolael's WitchbladeSolemn WatcherStaff of RattoshTargo the BuilderTempestTyphos, the Jailer of SoulsUlo the Keeper of the WatersWendigoWidow
Tier 3
AbominationAeon's HourglassAttak Seru, the MirageBlind SageCrossroadsDevotionDying GodIshtak, the Spring MaidenLeviathanLight of EmpyrionMogdrogen the WolfObelisk of MenhirOleronRattosh, the VeilwardenSpear of the HeavensTree of LifeUlzuin's TorchUltos, Shepherd of StormsUnknown SoldierVire, the Stone Matron