Sahdina

From Grim Dawn Wiki
Jump to: navigation, search
Sahdina - Spirit Guide
Sahdina.png
NPC Info
Location(s): Devil's Crossing
Service(s): Spirit Guide
Race: Human
Gender: Female
Faction: N/A
Gives Quest(s): The Spirit Guide

Sahdina is a woman who lives in Devil's Crossing. She offers spiritual guidance to the survivors who inhabit the prison, and should the protagonist speak to her, she will offer Spirit Guide services, allowing to refund spent skill points. This requires completing the Waking to Misery quest on Normal/Veteran difficulty, because Sahdina is located inside the prison.

Background[edit | edit source]

Should you require it, I offer spiritual guidance to the survivors. I will gladly extend this service to you.
~ Sahdina

Sahdina was the mage who created the wards that allowed containing the protagonist when they were possessed by an Aetherial. She witnessed the Taken being interrogated, hanged, and spared by Captain Bourbon.

When the player starts the Ashes of Malmouth expansion storyline, Sahdina's own story comes to an end. An Aetherial Colossus from Malmouth breaks through the riftgate in the prison, and in the ensuing chaos, Sahdina sacrifices herself to stop the monstrosity. This makes Spirit Guide services unavailable until the character reaches the refuge of the Coven of Ugdenbog, where Novi offers these same services, or starts the Forgotten Gods storyline and goes with the Emissary to the Conclave of the Three, where these services are offered by Bagalla.

Dialogue[edit | edit source]

Main article: Sahdina/Dialogue

Gallery[edit | edit source]