Patch Notes v1.1.1.0 Hotfix 1 (Mar 28, 2019)

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Patch Notes
Release
v1.1.3.0 June 20, 2019
v1.1.2.2 May 9, 2019
v1.1.2.1 May 8, 2019
v1.1.2.0 May 7, 2019
v1.1.1.2 Apr 6, 2019
v1.1.1.1 Mar 29, 2019
v1.1.1.0 Hotfix 1 Mar 28, 2019
v1.1.1.0 Mar 26, 2019
v1.1.0.1 Mar 15, 2019
v1.1.0.0 Mar 13, 2019
v1.0.7.1 Dec 15, 2018
v1.0.7.0 Dec 12, 2018
v1.0.6.1 May 22, 2018
v1.0.6.0 May 11, 2018
v1.0.5.0 Feb 22, 2018
v1.0.4.1 Jan 6, 2018
v1.0.4.0 Dec 19, 2017
v1.0.3.0 Nov 17, 2017
v1.0.2.1 Oct 14, 2017
v1.0.2.0 Oct 11, 2017
v1.0.1.0 Jun 22, 2017
v1.0.0.9 Mar 16, 2017
v1.0.0.8 Feb 11, 2017
v1.0.0.7 Dec 20, 2016
v1.0.0.6 Oct 4, 2016
v1.0.0.5 Aug 4, 2016
v1.0.0.4 June 8, 2016
v1.0.0.3 Apr 29, 2016
v1.0.0.2 Mar 16, 2016
v1.0.0.1 Feb 29, 2016
v1.0.0.0 Feb 25, 2016
Beta
B31 Feb 22, 2016
B30 Jan 13, 2016
B29 Dec 23, 2015
B28 Nov 25, 2015
B27 Aug 22, 2015
B26 June 12, 2015
B25 May 11, 2015
B24 Feb 24, 2015
B23 Dec 20, 2014
B22 Nov 15, 2014
B21 Nov 15, 2014
B20 Sept 29, 2014
B19 June 10, 2014
B18 Apr 23, 2014
B17 Feb 26, 2014
B16 Jan 01, 2015
B15 Nov 14, 2014
B14 Nov 04, 2013
Alpha
B13 Oct 18, 2013
B12 Sept 13, 2013
B11 May 30, 2013
B10 May 24, 2013
B9 May 19, 2013
B8 Minor May 15, 2013

v1.1.1.0 Hotfix 1

[Tech]

  • Fixed a crash on launch caused by the presence of very old Community Translation Packs.
  • Fixed an issue where creating a Hardcore character for the first time could reset the Softcore Shared Stash.

[Animation]

  • Updated melee Blitz Attacks to feel more dynamic and impactful for each weapon type.
  • Added new charge animations for 2h and Dual-wield melee configurations.

[Game]

  • Updated the Hidden Path doors to auto-close after a delay. After they close in this manner, they can be interacted with to reopen. Should hopefully address issues where these doors become permanently closed on subequent visits; but then again these are doors, and doors are the work of Ch'thon and should be stowed away in the Luminari Vault.

[Itemization]

  • Summoned Companion Pets (ex. Will'O'Wisp and Hargate's Crystal) are now limited to max 3 pets at a time. These pets no longer collide with other creatures.
  • Epic - Essence of Beronath: reduced % Attack/Cast Speed to 4%
  • Epic - Empowered Essence of Beronath: reduced % Attack/Cast Speed to 4% and reduced Elemental damage to 10

[Class & Skills]

  • Various immobile player-scaling pets (ex. Mortar Traps) no longer collide with other creatures

Devotion

  • Hound: increased % Armor to 7%
  • Vulture: added 5% Spirit

Demolitionist

  • High Potency: reduced % Damage Modifier to 165%
  • Thermite Mine: fixed an issue where Thermite Mines would persist visually after expiring with Corpse Persistence set very high

Nightblade

  • Blade Spirit: Blade Spirits no longer collide with other creatures

Shaman

  • Wind Devil: Wind Devils no longer collide with other creatures


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