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Patch Notes v1.0.0.1 (Feb 29, 2016)
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Patch Notes v1.0.0.1 (Feb 29, 2016)
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{{Patches}} '''1.0.0.1''' is an update that was released on February 29, 2016.<ref>[http://www.grimdawn.com/forums/showthread.php?p=343940#post343940 Announcement thread on Grim Dawn forums]</ref> == v1.0.0.1 (b31 hotfix 3) changes == === Tech === * Stationary Attack can now be rebound for XInput controllers. * Fixed a bug where Steam controllers would sometimes not work on the main menu when starting the game for the first time. * Fixed a rendering issue causing some objects to appear all white on lower quality levels. * Increased maximum UI scaling. * Fixed a crash that could occur when loading game resources. * Fixed a crash that could occur when changing between display modes. * Fixed a bug where item drop sounds would not be played. * Fixed a crash that could occur when exiting the game. * Fixed a crash that could occur when changing graphics options. === Game === * Reduced the life scaling of the [[Avatar of Mogdrogen]] at higher levels, also slightly increased the delay between his summon waves. * Added missing 25% Lightning Damage to the [[Widow]] constellation. * Added two new baseline [[blueprint]]s for [[blacksmith]]s to transmute [[Scavenged Plating]] into [[Bristly Fur]], and vice versa. * Significantly increased the turn rate and beam speed of [[Albrecht's Aether Ray]], [[Conflagration (relic)|Conflagration]], and [[Tome of the Arcane Wastes|Obliteration]]. ==== Shaman ==== {{See|Shaman}} * [[Devouring Swarm]] vitality damage scaled down to an equivalent level as the bleed. == References == <references/> [[Category:Patch Notes]]
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