Personal riftgates no longer close on death. We will be implementing a small % health restoration to bosses to compensate for the lack of run-back time in a future build.
The minimap now has a North pointer.
Camera rotation has been smoothed.
The warden fight has been tuned based on feedback. The core challenge should remain the same while making more strategies/builds viable.
Level limits have been adjusted. You will now begin to out-level certain areas considerably sooner. Players who reach the Alpha level cap of 25 will find the greatest challenge in the areas around Burrwitch.
This page was last edited on 19 March 2020, at 02:28.
Content is available under CC BY-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.