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Grim Dawn Wiki
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Patch Notes Build 24 (Feb 24, 2015)
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Patch Notes Build 24 (Feb 24, 2015)
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==== Soldier ==== {{See|Soldier}} * Increased [[Blade Arc]]'s animation speed. Also increased its bleed damage scaling and the % Weapon Damage scaling. * Added Critical Damage bonus to the Blade Arc modifier [[Laceration]] and its transmuter, [[Clean Sweep]]. * [[Markovian's Advantage]] now scales up to 30% activation chance by level 8. Also increased the scaling of Defensive Ability reduction to enemies. * [[Zolhan's Technique]] now scales up to 30% activation chance by level 8. * Added Critical Damage bonus to the [[Cadence]] modifier [[Fighting Form]]. * The Cadence modifier [[Deadly Momentum]] has been redesigned: now applies a short buff that increases damage dealt, effectively buffing all your non-Cadence attacks while active. * [[Fighting Spirit]] reworked to provide Critical Damage bonus and % Physical Damage instead of % Total Damage, % Life Regeneration instead of % Damage Absorption, a fixed % Offensive Ability, a fixed cooldown of 24 s and a slightly longer duration of 12 s. * Increased bonus Constitution scaling with rank on [[Veterancy]], and the bonus scales up faster at low ranks. * [[Squad Tactics]] now increases Attack Speed, but provides less % Total Damage. * [[Menhir's Will]] now starts with a lower % Life heal but scales up faster to reach original values by max rank. * [[Overguard]] now starts with lower absorption and %DA values and scales faster in early levels to promote investment. There is also a fixed amount of +% Life regen.
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