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Editing
Patch Notes Build 20 (Sept 29, 2014)
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Patch Notes Build 20 (Sept 29, 2014)
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===== Demolitionist ===== {{See|Demolitionist}} * [[Mortar Trap]] cooldown has been significantly reduced and energy cost moderately increased. * Mortar Trap will now launch "the big one" earlier. * Updated Offensive Ability scaling on Mortar Trap, which should improve its chance to hit and crit significantly. * [[Blackwater Cocktail]]: Reduced energy cost, lowered flat fire damage in the base and [[Intense Heat]] mod, increased burn damage, increased armor reduction on Intense Heat. Moved %burn damage to Intense Heat and added %fire to [[Agonizing Flame]]. Agonizing Flame bumped up to tier 8. These changes are intended to reduce the power of maxing out these skills / mods at lower levels by pacing out the stackable damage, while also boosting the long-term viability with the addition of tier 8 %fire bonus. * [[Skyfire Grenado]] moved to tier 7. * Reduced cooldown and slightly increased Grenado damage. * Reduced cooldown of [[Canister Bomb]], added flat fire, reduced pierce. On the modifier, removed bleed damage and added %fire and %pierce. * [[Fire Strike]] energy cost reduced, damages reworked to improve balance and in accordance with its transmuter. [[Explosive Strike]] now always inflicts burn and has a chance to inflict physical.
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