The Necromancer is the second of two new Masteries anounced by Crate, due for release with an Expansion sometime in 2017.
Lore[edit | edit source]
The art of necromancy has always come with a certain amount of revulsion from the general populace, and rightfully so as this arcane school toys with death itself, that ultimate fate to which all must succumb. Fear of the unknown turned necromancers into pariahs. This was never truer than during the age of the Arkovian Empire.
Following a period of steep decline, the rulers of Arkovia needed a scapegoat to distract the disgruntled populace from the corruption threatening to topple the once great empire. Necromancers proved to be a perfect target. Already detested by most citizens, the Arkovian Oligarchs banned the practice of necromancy outright and condemned its practitioners to the prison known as the Steps of Torment. One of the last necromancers to be captured was the mysterious Uroboruuk. But he was unlike any other, for he could not be killed by any means employed by the Arkovian executioners.
This naturally intrigued the Oligarchs, who craved such power for themselves. After excruciating and lengthy torture, Uroboruuk eventually gave in to their wishes and performed a ritual that would bestow his secret upon the greedy rulers. With the spell unleashed, the necromancer slipped away while the Arkovians tested their newfound immortality.
However, there was more to the spell than Uroboruuk let on, something the Arkovians discovered all too late. Their immortality was not a blessing, but a curse. Their wounds would not heal. The elderly would rot away from disease. Over decades of tormented existence without the merciful release of death, the Arkovians were driven mad, forever trapped between life and death. Nothing remained of them but spirits and bones. Uroboruuk’s revenge was absolute.
It was centuries before Uroboruuk resurfaced again. With the systematic extermination of his necromancer brothers and sisters, Uroboruuk represented one of the last threads by which the art of necromancy still existed within the world of Cairn. He swore to restore necromancy to its former glory, to engrain the pursuit of knowledge and life’s mysteries into a new generation. That was the day the Order of Death's Vigil first came into being.
Most modern necromancers hail from this group, trained with knowledge passed down upon them from the immortal master himself. Necromancers harness the power of death to dominate the battlefield, whether through the binding of spirits and skeletal minions to do their bidding or by sapping the very life from their enemies.
A fully trained necromancer is a terrifying sight to behold.
Although they primarily engage in the weaving of magic, necromancers are aptly equipped to enter the fray in close quarters, or to weave their death magic into ranged weaponry. Do not for a moment think that a cornered necromancer is easy prey.
Skill Tree[edit | edit source]
Mastery Progression[edit | edit source]
Class Combinations[edit | edit source]
Combining the Necromancer with another Mastery forms the following hybrid classes:
- Apostate (+ Inquisitor)
- Cabalist (+ Occultist)
- Death Knight (+Soldier)
- Defiler (+ Demolitionist)
- Reaper (+ Nightblade)
- Ritualist (+ Shaman)
- Spellbinder (+ Arcanist)
|Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale)|
|Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique|
|Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage|
|Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Gernado) - Shattering Blast • Mortar Trap (Heavy Ordinance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine)|
|Blast Shield • Ulzuin's Chosen|
|Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath)|
|Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction)|
|Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite)|
|Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath)|
|Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall)|
|Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor|
|Veil of Shadow (Night's Chill)|
|Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star)|
|Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity|
|Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Poweer Star Pact|
|Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched)|
|Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact|
|Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Roar) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom)|
| Weapons • Armor • Shields • Off-Hands • Accessories • Unique Items • Sets • Monster Infrequents|
Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables
| Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch|
Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets
|Factions • Bounties|
| The Black Legion • Devil's Crossing • Homestead • Rovers • The Outcast|
Kymon's Chosen • Order of Death's Vigil • Aetherials • Chthonians • Cronley's Gang • Undead