Mend Flesh (Skill)

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Mend Flesh (Skill) Icon.png   Mend Flesh
Mastery: Occultist
Tier: 2
Skill Type: Modifier
Max. Level: 16
Cooldown: N/A
Associated Skills:
Summon Familiar (Skill) Icon.png Summon Familiar
Summon Familiar (Skill) Icon.png

Summon Familiar


01/16

100 Energy Cost
18 Second Skill Recharge

Great Raven Attributes:

x Health
x Energy

Hellhound Abilities:

Storm Orb

6-12 Lightning Damage
6 Electrocute Damage over 2 Seconds

16/16

175 Energy Cost
18 Second Skill Recharge

Great Raven Attributes:

x Health
x Energy

Great Raven Abilities:

+100% to All Damage
+75% Health
+75% Energy
Increases Energy Regeneration by 150%
Storm Orb

134-151 Lightning Damage
116 Electrocute Damage over 2 Seconds

The raven channels eldritch energies to mend the flesh of wounded allies.

Notes[edit | edit source]

Mend Flesh has a 3 second cooldown.

Skill Progression[edit | edit source]

Updated to: v1.0.0.6

Base Levels
Level Stats
1/16 28 Energy Cost
1 Meter Radius
3% + 75 Health Restored
2/16 32 Energy Cost
1 Meter Radius
4% + 110 Health Restored
3/16 36 Energy Cost
1 Meter Radius
5% + 140 Health Restored
4/16 39 Energy Cost
1 Meter Radius
6% + 175 Health Restored
5/16 42 Energy Cost
1 Meter Radius
7% + 210 Health Restored
6/16 46 Energy Cost
1 Meter Radius
7% + 245 Health Restored
7/16 49 Energy Cost
1 Meter Radius
8% + 280 Health Restored
8/16 53 Energy Cost
1 Meter Radius
9% + 315 Health Restored
9/16 57 Energy Cost
1 Meter Radius
10% + 350 Health Restored
10/16 61 Energy Cost
1 Meter Radius
10% + 385 Health Restored
11/16 64 Energy Cost
1 Meter Radius
11% + 425 Health Restored
12/16 69 Energy Cost
1 Meter Radius
12% + 465 Health Restored
13/16 71 Energy Cost
1 Meter Radius
13% + 505 Health Restored
14/16 77 Energy Cost
1 Meter Radius
13% + 545 Health Restored
15/16 81 Energy Cost
1 Meter Radius
14% + 585 Health Restored
16/16 85 Energy Cost
1 Meter Radius
15% + 635 Health Restored
Ultimate Levels
Level Stats
17/16 87 Energy Cost
1 Meter Radius
15% + 685 Health Restored
18/16 89 Energy Cost
1 Meter Radius
15% + 735 Health Restored
19/16 91 Energy Cost
1 Meter Radius
16% + 785 Health Restored
20/16 93 Energy Cost
1 Meter Radius
16% + 835 Health Restored
21/16 95 Energy Cost
1 Meter Radius
17% + 885 Health Restored
22/16 97 Energy Cost
1 Meter Radius
17% + 935 Health Restored
23/16 99 Energy Cost
1 Meter Radius
18% + 985 Health Restored
24/16 101 Energy Cost
1 Meter Radius
18% + 1040 Health Restored
25/16 103 Energy Cost
1 Meter Radius
19% + 1095 Health Restored
26/16 105 Energy Cost
1 Meter Radius
20% + 1155 Health Restored



Constellations
Tier 1
Ascendant AnvilEmpty ThroneFalconHammerHarpyOwlShepherd's CrookToadWolverine
Chaos FiendGhoulJackalRatViperVultureWretch
Eldritch Akeron's ScorpionBatEye of the GuardianFoxHawkQuillRavenScholar's LightSpider
Order Assassin's BladeCraneDryadLionPantherStagTortoise
Primordial BullEelGallowsHoundImpLizardSailor's GuideTsunamiWraith
Tier 2
AfflictionAlladrah's PhoenixAmatok the Spirit of WinterAssassinAutumn BoarBard's HarpBehemothBerserkerBlades of NadaanBysmiel's BondsChariot of the DeadCrabDire BearHarvestman's ScytheHuntressHydraKrakenMagiManticoreMessenger of WarMurmur, Mistress of RumorsOklaine's LanternRevenantRhowan's CrownRhowan's ScepterScales of UlcamaShieldmaidenSolael's WitchbladeSolemn WatcherStaff of RattoshTargo the BuilderTempestTyphos, the Jailor of SoulsUlo the Keeper of the WatersWendigoWidow
Tier 3
AbominationAeon's HourglassAttak Seru, the MirageBlind SageCrossroadsDevotionDying GodIshtak, the Spring MaidenLeviathanLight of EmpyrionMogdrogen the WolfObelisk of MenhirOleronRattosh, the VeilwardenSpear of the HeavensTree of LifeUlzuin's TorchUltos, Shepherd of StormsUnknown SoldierVire, the Stone Matron