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Grim Dawn's skill classes are known as Masteries. Each Mastery has its own skill tree which represents the various character archetypes within the game. On reaching level 2, a player chooses a Mastery for their character to specialize in. At level 10, a second and final mastery may be chosen to complement the first choice and create a dual-class character.
Dual-classes[edit | edit source]
Skill Points[edit | edit source]
There are a total of 248 Skill Points available. 237 Skill Points are earned by leveling up. The other 11 Skill Points are from Quests.
- 3 Skill Points per level from Levels 2 to 50 (147 Skill Points)
- 2 Skill Points per level from Levels 51 to 85 (70 Skill Points)
- 2 Skill Points per level from Levels 86 to 90 (10 Skill Points)
- 1 Skill Point per level from Levels 91 to 100 (10 Skill Points)
The Forgotten Gods Expansion makes four more Skill Points available, from the following quests:
- Tomb of the Eldritch Sun (Ultimate) (1 Skill Point)
- Entering the Shattered Realm (Ultimate) (1 Skill Point)
- Exploring the Shattered Realm (Ultimate) (1 Skill Point)
- Conquering the Shattered Realm (Ultimate) (1 Skill Point)
Skills[edit | edit source]
Mastery skills are first unlocked by investing Skill Points in the Mastery bar. The Mastery Bar is divided into 9 tiers. Filling the Mastery bar up to a particular tier allows points to then be spent on skills of that tier. Each Skill Point put into the Master Bar also grants the character an increase in base attributes. A maximum of 50 Skill Points can be invested in the Mastery bar for each Mastery.
|Skill Points in Mastery Bar||1||5||10||15||20||25||32||40||50|
Skill Types[edit | edit source]
Skills in Grim Dawn can be divided into four types:
- Active skills require manual activation by the player, and are assigned to the mouse or skill bar.
- Passive skills activate automatically, and can provide bonuses or chance on attack effects.
- Modifiers alter the behavior of Active and Passive skills by adding additional effects.
- Transmuters are a class of Modifier that alters the basic function of an active or passive skill. They can provide interesting trade-offs and a greater range of build possibilities, and give players more flexibility as to how they use certain skills. Each Mastery features 3-5 Transmuters.
Skill Functions[edit | edit source]
Default Weapon Attacks[edit | edit source]
These are Active skills that serve as Auto-Attack Replacers, and can be bound to the left mouse button. In addition to those available from Masteries, several are granted by items.
|Fire Strike||Demolitionist||Physical, Fire|
|Righteous Fervor||Oathkeeper||Physical, Burn (+ Acid/Vitality)|
|Troll Rage||Mistborn Talisman (relic)||Physical|
|Beronath's Fury||Shard of Beronath (component)||Elemental|
|Belgothian's Strikes||Belgothian's Slaughter (set)||Physical, Pierce, Internal Trauma|
|Runic Bolts||Runebinder's Spellthrower (Crossbow)||Elemental|
|Fleshwarped Strikes||Heart of Theodin Marcell (Scepter)||Aether|
Weapon Pool Skills[edit | edit source]
These are Passive abilities that have a chance to proc with default weapon and auto attacks. Weapon Pool Skill bonuses are applied on top of the Auto-Attack Replacer's damage, with the exception of Cadence, where the proc on the 3rd hit will over-ride any WPS. WPSs can also be used in conjunction with attack skills with cooldowns, such as Amarasta's Blade Burst and Bone Harvest, where they will proc during the cooldown period.
Many items also grant weapon pool skills.
|Markovian's Advantage||All Attacks||Soldier|
|Zolhan's Technique||All Attacks||Soldier|
|Feral Hunger||Two-Handed Melee||Shaman|
|Amarasta's Quick Cut||Melee Dual Wield||Nightblade|
|Belgothian's Shears||Melee Dual Wield||Nightblade|
|Execution||Melee Dual Wield||Nightblade|
Nidalla's Hidden Hand
|Nidalla's Hidden Hand||Melee Dual Wield||Nightblade|
|Whirling Death||Melee Dual Wield||Nightblade|
|Bursting Round||Ranged Attacks||Inquisitor|
|Chilling Rounds||Ranged Attacks||Inquisitor|
|Storm Spread||Ranged Attacks||Inquisitor|
|Reaping Strike||All Attacks||Necromancer|
|Necrotic Edge||All Attacks||Necromancer|
|Shattering Smash||Melee Weapon & Shield||Oathkeeper|
Exclusive Skills[edit | edit source]
These are Active skills which provide powerful buffs,only one of which can be activated at any one time.
Aura of Censure
|Aura of Censure||Inquisitor|
Aura of Conviction
|Aura of Conviction||Inquisitor|
Harbinger of Souls
|Harbinger of Souls||Necromancer|
Master of Death
|Master of Death||Necromancer|
Respecs[edit | edit source]
Skills can be unlearned by visiting a Spirit Guide who will refund skill points for a small fee, which will increase the more skill points are refunded. Skills cannot be completely unlearned without first removing all points from passive skills which affect it. Points can also be removed from the Mastery bar, but Masteries themselves cannot be changed.
The Spirit Guide refund cost goes up every 20 points refunded. The initial cost is 25, then 50, 100, 150, 200, 300, 400, 500, (Not sure after this).
|Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale)|
|Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique|
|Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage|
|Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Gernado) - Shattering Blast • Mortar Trap (Heavy Ordnance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine)|
|Blast Shield • Ulzuin's Chosen|
|Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath)|
|Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction)|
|Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite)|
|Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath)|
|Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall)|
|Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor|
|Veil of Shadow (Night's Chill)|
|Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star)|
|Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity|
|Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Power • Star Pact|
|Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched)|
|Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact|
|Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Presence) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom)|
|Flames of Ignaffar - (Tainted Flame - Intensify - Infernal Purge - Endless Flame) • Horn of Gandarr • Inquisitor Seal - (Null Field - Arcane Empowerment) • Rune of Hagarrad - (Biting Cold - Chillsurge) • Rune of Kalastor - (Ignition) • Storm Box of Elgoloth (Allagast's Arcane Net - Lightning Tether) • Word of Pain (Word of Agony - Death Sentence) • Word of Renewal - (Word of Arms - Vigor - Steel Resolve)|
|Artifact Handling • Bursting Round • Chilling Rounds • Deadly Aim • Ranged Expertise • Storm Spread|
|Aura of Censure • Aura of Conviction|
|Bone Harvest (Harvester of Death - Dread - Soul Harvest) • Call of the Grave • Drain Essence (Gravechill - Hungering Reach - Decomposition) • Ill Omen • Mark of Torment • Ravenous Earth (Decay - Foul Eruption) • Reap Spirit • Siphon Souls - (Sear Souls - Blood Boil)|
|Necrotic Edge • Reaping Strike|
|Harbinger of Souls • Master of Death • Spectral Binding (Spectral Wrath)|
|Raise Skeletons (Undead Legion - Will of the Crypt) • Reap Spirit • Summon Blight Fiend (Unstable Anomaly - Rotting Fumes - Blight Burst)|
|Aegis of Menhir (Avenging Shield - Aegis of Thorns - Reprisal) • Ascension (Clarity of Purpose) • Eye of Reckoning (Soulfire) • Judgment (Crushing Verdict - Heart of Wrath) • Righteous Fervor (Dreeg's Reproach - Consecration - Retribution) • Vire's Might (Volcanic Might - Volcanic Stride - Tectonic Shift)|
|Resilience • Safeguard • Shattering Smash • Smite|
|Divine Mandate • Path of the Three • Presence of Virtue (Haven - Rebuke)|
|Summon Guardian of Empyrion (Scion of Dreeg - Celestial Presence)|
|Weapons • Axes • Maces • Swords • Two-handed Melee • Pistols • Two-handed Ranged • Daggers • Scepters • Shields • Off-Hands|
Armor • Head Armor • Shoulder Armor • Chest Armor • Hand Armor • Leg Armor • Foot Armor
Accessories • Amulets • Rings • Medals • Belts
Unique Items • Sets • Monster Infrequents
Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables
|Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch|
Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets
|Factions • Bounties|
|The Black Legion • Devil's Crossing • Homestead • Rovers • The Outcast|
Kymon's Chosen • Order of Death's Vigil • Aetherials • Beasts • Chthonians • Cronley's Gang • Undead