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Grim Dawn features a Faction system, which allows the player to take advantage of the reputation (and infamy) gained with the various npc groups of Cairn. A player can aid a faction by slaying their enemies or undertaking quests given out by the various NPCs of that faction. However, a player will only begin earning reputation with a faction from slaying monsters once they have completed an inital quest for that faction. Once a player has earned enough favor with a faction they will begin to unlock unique rewards such as discounts at vendors, access to previously inaccessible quests, and faction-only items.
Similarly, increasing reputation with enemy factions will see them become increasingly hostile, causing more powerful monsters to spawn.
Factions[edit | edit source]
The Grim Dawn base game has a total of 12 Factions, with 7 friendly and 5 hostile. However, the player must eventually choose between the order of Death's Vigil and Kymon's Chosen, and the rejected group then also becomes an enemy faction.
Reputation Tiers[edit | edit source]
There are 9 tiers of reputation, starting off at the Tolerated tier and progressing thereafter towards either a stronger alliance or deeper hostility. A player's alignment with the various factions is indicated in the Faction window.
- Tolerated (0 to 1,499)
- Friendly (1,500 to 4,999)
- Respected (5,000 to 9,999)
- Honored (10,000 to 24,999)
- Revered (25,000)
- Hostile (1 to 1,499)
- Despised (1,500 to 7,999)
- Hated (8,000 to 19,999)
- Nemesis (20,000)
Reaching Despised Status will introduce additional champion spawns, sometimes with monsters that do not normally spawn in an area appearing to bolster their forces.
Upon reaching Hated Status, an increased rate of Hero Monster spawns for that faction wherever their forces are found. In the case of Kymon’s Chosen and the Order of Death’s Vigil, this will be the first time their heroes are encountered.
On reaching Nemesis Status, Nemesis spawns can be found. Each hostile faction has a Nemesis that can spawn in that faction's territory. These are rare ultra-tough bosses with powerful abilities, along with larger loot drops and a higher chance of rare Blueprints.
Faction Equipment[edit | edit source]
Each friendly faction offers its own specific equipment for purchase, available from the Faction Quartermasters as rewards for gaining reputation.
Bounties[edit | edit source]
Factions offer Bounties via their respective Bounty Tables. These are small quests where the player can earn additional rewards and reputation. There are a total of 145 Bounty Missions across the 7 friendly factions.
Writs[edit | edit source]
A writ is a consumable item that boosts your character's reputation gain with its respective faction by 50%. Unlike mandates, writs are soulbound, i.e. they cannot be transferred. Even though you can purchase multiple writs from a single faction's quartermaster, only one writ per faction per character can actually be used.
Mandates[edit | edit source]
A mandate is a consumable item that boosts your character's reputation gain with its respective faction by 150%. Mandates can be transferred between different characters. Even though you can purchase multiple mandates from a single faction's quartermaster, only one mandate per faction per character can actually be used.
Warrants[edit | edit source]
Nemesis bosses have a chance to drop Warrants, which boost Infamy gained with the respective faction by 50% across all difficulties. Warrants can be freely traded between players.
Faction Choices[edit | edit source]
Kymon's Chosen vs Death's Vigil[edit | edit source]
Across different characters or difficulties, you should achieve maximum reputation with each at least once to acquire their blueprints and nemesis with the opposite at least once.
Each faction has their faction vendor items to consider. TODO describe.
TODO: Quest asymmetry...
With or Against The Outcast[edit | edit source]
You should aid her with at least one difficulty to get blueprints. Because of the value of her augments, perhaps consider siding against her with only one character that can farm her unique drops.
With: Access to faction vendor, which has unique blueprints and some particularly good augments.
Against: Access to the additional dungeon and killing Anasteria for her unique drops.
With or Against Barrowholm[edit | edit source]
You should aid them with at least one difficulty to get blueprints. Beyond that, it's largely a choice of which you'd prefer between Ravager vs Reaper of the Lost.
With: Access to faction items, able to fight celestial boss Ravager. Also easily-repeated boss Larria.
Against: Access to the additional dungeon, and an additional nemesis (Reaper of the Lost, who has unique drops).
Which Witch Cult[edit | edit source]
While you gain reputation with all three factions and eventually can get all of their items, the quests for each faction varies, with equal rewards. Each faction, if you allied with it, also has a set of blueprints for mobility augments specific to it as a secondary quest once you reach honored. Bysmiel is probably the fastest to do: It's possible to get extra Blood of the Watchers to keep for future difficulties if you want to, and its quests are less "out of the way" than the other factions. Its honored quest is also simpler than the other two. You should, across multiple characters, do each faction on each difficulty so you can get all 9 quest-related blueprints.
Particular notes on each:
Bysmiel: Primary has a unique area, Veiled Den (Eldritch lands) and boss Galfang, who has no unique drop. Honored: Kymon's Deserters an easy "Find the NPCs" quest. Korvan Swiftness, a leaping and fire movement augment.
Dreeg: Primary has a unique area named Edge of Reality (Chtonic) with a boss Ishtal (who does not have a unique drop). Honored: Future is Madness, to kill a boss Inarah (no unique drop). Dreeg's Vector, a teleport and acid movement augment.
Solael: Primary: Has a unique area, Blood Wastes, a Chtonic Void area to where you can fight Onarix (who does not have a unique drop). Honored: Word of Rahn, finding and aligning statues in Korvan City. Kind of an annoying quest. Rahn's Might, a shield-based movement augment.
|Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale)|
|Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique|
|Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage|
|Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Grenado) - Shattering Blast • Mortar Trap (Heavy Ordnance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine)|
|Blast Shield • Ulzuin's Chosen|
|Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath)|
|Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction)|
|Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite)|
|Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath)|
|Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall)|
|Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor|
|Veil of Shadow (Night's Chill)|
|Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star)|
|Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity|
|Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Power • Star Pact|
|Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched)|
|Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact|
|Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Presence) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom)|
|Flames of Ignaffar - (Tainted Flame - Intensify - Infernal Purge - Endless Flame) • Horn of Gandarr • Inquisitor Seal - (Null Field - Arcane Empowerment) • Rune of Hagarrad - (Biting Cold - Chillsurge) • Rune of Kalastor - (Ignition) • Storm Box of Elgoloth (Allagast's Arcane Net - Lightning Tether) • Word of Pain (Word of Agony - Death Sentence) • Word of Renewal - (Word of Arms - Vigor - Steel Resolve)|
|Artifact Handling • Bursting Round • Chilling Rounds • Deadly Aim • Ranged Expertise • Storm Spread|
|Aura of Censure • Aura of Conviction|
|Bone Harvest (Harvester of Death - Dread - Soul Harvest) • Call of the Grave • Drain Essence (Gravechill - Hungering Reach - Decomposition) • Ill Omen • Mark of Torment • Ravenous Earth (Decay - Foul Eruption) • Reap Spirit • Siphon Souls - (Sear Souls - Blood Boil)|
|Necrotic Edge • Reaping Strike|
|Harbinger of Souls • Master of Death • Spectral Binding (Spectral Wrath)|
|Raise Skeletons (Undead Legion - Will of the Crypt) • Reap Spirit • Summon Blight Fiend (Unstable Anomaly - Rotting Fumes - Blight Burst)|
|Aegis of Menhir (Avenging Shield - Aegis of Thorns - Reprisal) • Ascension (Clarity of Purpose) • Eye of Reckoning (Soulfire) • Judgment (Crushing Verdict - Heart of Wrath) • Righteous Fervor (Dreeg's Reproach - Consecration - Retribution) • Vire's Might (Volcanic Might - Volcanic Stride - Tectonic Shift)|
|Resilience • Safeguard • Shattering Smash • Smite|
|Divine Mandate • Path of the Three • Presence of Virtue (Haven - Rebuke)|
|Summon Guardian of Empyrion (Scion of Dreeg - Celestial Presence)|
|Weapons • Axes • Maces • Swords • Two-handed Melee • Pistols • Two-handed Ranged • Daggers • Scepters • Shields • Off-Hands|
Armor • Head Armor • Shoulder Armor • Chest Armor • Hand Armor • Leg Armor • Foot Armor
Accessories • Amulets • Rings • Medals • Belts
Unique Items • Sets • Monster Infrequents
Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables
|Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch|
Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets
|Factions • Bounties|
|The Black Legion • Devil's Crossing • Homestead • Rovers • The Outcast|
Kymon's Chosen • Order of Death's Vigil • Aetherials • Beasts • Chthonians • Cronley's Gang • Arkovian Undead