Earning Devotion[edit | edit source]
Devotions are unlocked by finding and restoring various Shrines scattered throughout the game world.
- Ruined Shrines must be repaired using rare materials.
- Corrupted Shrines can be purified by defeating the corrupting power hidden within the Shrine.
Restoring a shrine grants a single point of Devotion. A total of 50 Devotion points can be obtained across three difficulty levels. Devotion Points are spent within the Devotion Window, which is accessed through the Skill Window.
Devotion Points can also be purchased in The Crucible by using tributes. The amount of tributes required to purchase Devotion Points goes up as the character obtain more Devotion Points.
- See also: Shrine Locations
Spending Devotion Points[edit | edit source]
Devotion points can be spent to unlock stars in a Constellation. Each star provides a passive bonus, which can include attributes, damage, resistances, and so on. Completing a Constellation grants an Affinity Bonus, which is then used to unlock higher Constellations.
Affinity[edit | edit source]
Each Constellation is aligned with a combination of Affinities:
|Ascendant:||Ascendant beings have risen to godlike status through immense feats or reverence from their lessers.|
|Chaos:||Chaotic beings crave entropy and destruction above all else.|
|Eldritch:||Eldritch beings represent the wild forces of magic and the metaphysical realms beyond the veil.|
|Order:||Beings of order cherish harmony and balance in all things.|
|Primordial:||Primordial beings embody the powers of creation, life, death, and reality itself.|
Celestial Powers[edit | edit source]
Some Constellations provide special bonuses known as Celestial Powers. Celestial Powers (50 in total) are unique skills which can be linked to normal Mastery or Item skills, and have a chance to trigger off the skill as a secondary effect. Celestial Powers also earn experience, increasing the skill level as they are used. They can also be changed at any time within the Devotion Window, and any experience earned is saved, although it will not earn experience while it is not assigned to a skill.
Assigning Celestial Powers[edit | edit source]
A skill can only have one Celestial power assigned to it at a time, but there is no hard limit on how many different skills have secondary effects. They can also be linked to granted skills from equipment and Components; should a piece of equipment be switched out, the skill assignment will remain, but the celestial power will no longer be active or gain experience.
With skills that summon multiple pets (i.e. Thermite Mines, Wind Devils), Celestial procs will have a shared cooldown.
Refunding Devotion Points[edit | edit source]
Devotion points can be refunded using the Spirit Guide, however a Constellation cannot be undone if it grants an Affinity to another Constellation that has points invested. Constellations can support themselves if they grant Affinity they require, allowing you to refund Devotion points from Constellations used to reach them. Devotion points can also be completely reset by using a Tonic of Clarity, which can drop only from Nemesis bosses.
|Blade Arc (Clean Sweep - Laceration) • Blitz (Blindside) • Cadence (Discord - Fighting Form - Deadly Momentum) • Forcewave (Tremor - Rending Force - Internal Trauma) • Overguard • War Cry (Terrify - Break Morale)|
|Decorated Soldier • Fighting Spirit • Markovian's Advantage • Menhir's Will • Military Conditioning • Scars of Battle • Shield Training • Veterancy • Zolhan's Technique|
|Counter Strike • Field Command (Squad Tactics) • Menhir's Bulwark • Oleron's Rage|
|Blackwater Cocktail (High Potency - Demon Fire - Agonizing Flames) • Canister Bomb (Concussive Bomb - Improved Casing) • Fire Strike (Explosive Strike - Searing Might - Searing Strike - Static Strike - Brimstone) • Flashbang (Searing Light) • Grenado (High Impact - Skyfire Gernado) - Shattering Blast • Mortar Trap (Heavy Ordinance - "The Big One") • Stun Jacks (Quick Jacks - Full Spread) • Thermite Mine (Hellfire Mine)|
|Blast Shield • Ulzuin's Chosen|
|Flamed Touched (Temper) • Vindicative Flame (Ulzuin's Wrath)|
|Blood of Dreeg (Aspect of the Guardian) • Blood Pox (Fevered Rage - Wasting - Black Death) • Curse of Frailty (Vulnerability) • Doom Bolt • Dreeg's Evil Eye (Blood Burst - Focused Gaze - Terrifying Gaze - Vile Eruption) • Sigil of Consumption (Destruction)|
|Bonds of Bysmiel (Manipulation) • Possession • Solael's Witchfire (Consecrated Blade - Second Rite)|
|Summon Familiar (Mend Flesh - Storm Spirit - Lightning Strike) • Summon Hellhound (Ember Claw - Hellfire - Infernal Breath)|
|Amarasta's Blade Burst (Lethal Assault) • Blade Barrier • Blade Trap (Devouring Blades) • Phantasmal Blades (Frenetic Throw - Heart Seeker - Nether Edge) • Pneumatic Burst (Breath of Belgothian - Shadow Dance - Elemental Awakening) • Ring of Steel (Ring of Frost - Circle of Slaughter) • Shadow Strike (Nidalla's Justifiable Ends - Nightfall)|
|Anatomy of Murder • Dual Blades (Belgothian's Shears - Hidden Hands - Amarasta's Quick Cut - Whirling Death - Execution) • Merciless Repertoire • Phantasmal Armor|
|Veil of Shadow (Night's Chill)|
|Albrecht's Aether Ray (Tainted Power - Disintegration) • Callidor's Tempest (Wrath of Agrivix - Inferno) • Devastation • Maiven's Sphere of Protection (Conversion) • Mirror of Ereoctes • Nullification • Olexra's Flash Freeze (Absolute Zero) • Panetti's Replicating Missile (Distortion - Supercharged - Proliferation) • Trozan's Sky Shard (Frozen Core - Shattered Star)|
|Arcane Will • Fabric of Reality • Inner Focus • Mental Alacrity|
|Iskandra's Elemental Exchange (Manifestation - Overload - Elemental Balance) • Reckless Power • Star Pact|
|Brute Force (Feral Hunger - Upheaval) • Devouring Swarm • Grasping Vines (Entangling Vines) • Primal Strike (Thunderous Strike - Torrent - Storm Surge) • Savagery (Might of the Bear - Tenacity of the Boar - Storm Touched)|
|Mogdrogen's Pact (Heart of the Wild - Oak Skin) • Primal Bond • Stormcaller's Pact|
|Conjure Primal Spirit • Storm Totem (Corrupted Storm) • Summon Briarthorn (Ground Slam - Emboldening Roar) • Wendigo Totem (Blood Pact) • Wind Devil (Raging Tempest - Maelstrom)|
|Flames of Ignaffar - (Tainted Flame - Intensify - Infernal Purge - Endless Flame) • Horn of Gandarr • Inquisitor Seal - (Null Field - Arcane Empowerment) • Rune of Hagarrad - (Biting Cold - Chillsurge) • Rune of Kalastor - (Ignition) • Storm Box of Elgoloth (Allagast's Arcane Net - Lightning Tether) • Word of Pain (Word of Agony - Death Sentence) • Word of Renewal - (Word of Arms - Vigor - Steel Resolve)|
|Artifact Handling • Bursting Round • Chilling Rounds • Deadly Aim • Ranged Expertise • Storm Spread|
|Aura of Censure • Aura of Conviction|
|Bone Harvest (Harvester of Death - Terror - Soul Harvest) • Call of the Grave • Drain Essence (Gravechill - Hungering Reach - Decomposition) • Ill Omen • Mark of Torment • Ravenous Earth (Decay - Foul Eruption)• Siphon Souls - (Sear Souls - Blood Boil)|
|Necrotic Edge • Reaping Strike|
|Harbinger of Souls • Master of Death • Spectral Binding (Spectral Wraith)|
|Raise Skeletons (Undead Legion - Will of the Crypt) • Reap Spirit • Summon Blight Fiend (Unstable Anomaly - Rotting Fumes - Blight Burst)|
| Weapons • Axes • Maces • Swords • Two-handed Melee • Pistols • Two-handed Ranged • Daggers • Scepters • Shields • Off-Hands|
Armor • Head Armor • Shoulder Armor • Chest Armor • Hand Armor • Leg Armor • Foot Armor
Accessories • Amulets • Rings • Medals • Belts
Unique Items • Sets • Monster Infrequents
Relics • Components • Augments • Blueprints • Recipes • Materials • Consumables
| Aetherial • Aether Corruption • Arachnid • Beast • Beastkin • Chthonic • Eldritch|
Human • Insectoid • Riftspawn • Undead • Heroes • Bosses • Pets
|Factions • Bounties|
| The Black Legion • Devil's Crossing • Homestead • Rovers • The Outcast|
Kymon's Chosen • Order of Death's Vigil • Aetherials • Chthonians • Cronley's Gang • Undead