Defense Stats

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Armor[edit | edit source]

Armor protects against Physical Damage only. It does not reduce any other type of damage, including Pierce and Internal Trauma.
Armor in Grim Dawn is location-based. Whenever an enemy attacks you with a physical attack or skill, an area on your body will be randomly selected to take the hit. The chance for each area to be hit is:
  • Head: 12%
  • Shoulders: 12%
  • Torso: 24%
  • Arms: 16%
  • Legs: 20%
  • Feet: 16% This means that upgrading your equipment is equally important across all armor slots. If you have low protection in a slot, you are vulnerable to hard hits in that area.