Grim Dawn Wiki
Advertisement

Tale of Two Blacksmiths, when first meeting him

Angrim

Greetings, stranger. I hope you're out here fighting the good fight.

  1. I'm here for the Malleum Menhir.Dialogue advances to section 5.
  2. What are you doing out here?Dialogue advances to section 2.
Angrim

Same as you, I suppose. Seeking my purpose in our fight to save Cairn. The Black Legion is out there still and they could surely use a blacksmith.

  1. The Black Legion?Dialogue advances to section 3.
  2. I'm here for the Malleum Menhir.Dialogue advances to section 5.
  3. Farewell.Dialogue ends.
Angrim

The Black Legion? Death's Bannermen? Surely you've heard of the Imperium's elite? Or were you living under a rock before the Grim Dawn?

  1. Why are you looking for them?Dialogue advances to section 4.
  2. I'm here for the Malleum Menhir.Dialogue advances to section 5.
  3. I...um, nevermind.Dialogue ends.
Angrim

I heard solid rumors that some of the Legion escaped the chaos that broke out in the capital. I intend to seek them out and aid them in the fight against the invaders.

  1. I'm here for the Malleum Menhir.Dialogue advances to section 5.
  2. Good luck in your search.Dialogue ends.
Angrim

What do you know about that?

  1. Duncan needs it to help with refugees.Dialogue advances to section 6A.
  2. Doesn't matter. I'm taking it, by force if I must.Dialogue advances to section 6B.
Angrim

He is a talented boy, that one. The way he weaves magical properties into his craft astounds even me sometimes. I prefer a finely honed blade and a solid shield to that nonsense though.

Duncan was my finest apprentice, but he still needs to learn some priorities. Those people he's trying to help can't even help themselves. Our knowledge is a rare gift. We cannot squander it on those that refuse to fight for Cairn.

  1. I have a group in Devil's Crossing. You could join us.Dialogue advances to section 7A.
  2. It is time the hammer was passed on.Dialogue advances to section 7B.
  3. Doesn't matter. I'm taking it, by force if I must.Dialogue advances to section 6B.
Angrim

You don't really think I'm going to just let you take it, do you?

  1. Don't try to fight me for it.Dialogue advances to section 7C.
  2. I'm sorry, I'm just trying to help Duncan.Dialogue advances to section 6A.
  3. Then I guess you have to die.Angrim becomes hostile. Dialogue ends.
Angrim

Devil's Crossing, eh? You certainly do seem like the capable sort. If the rest of your group is anything like you, well...humanity just might stand a chance.

Very well, I will be your armorer. Together, we will strike back against the invaders and retake Cairn for humanity!

  1. On second thought, it's time the hammer was passed on.Dialogue advances to section 7B.
  2. Actually, I think I'll just be taking the hammer.Dialogue advances to section 6B.
  3. I'll see you in Devil's Crossing. (Side with Angrim: Open Riftgate)Angrim is transported to Devil's Crossing. Dialogue ends.
Angrim

It is true, Duncan brings a fresh approach to the forge with his arcane weapons and he goes about his work with unrivaled energy, but he still lacks the experience to make weapons for real soldiers and masters of the blade.

I cannot have the power of Malleum Menhir wasting away when we are at war.

  1. I will see that his work benefits humanity. (Side with Duncan)[?]
  2. We could use your talents in Devil's Crossing.Dialogue advances to section 7A.
  3. Guess I'll just take it by force then.Dialogue advances to section 6B.
Angrim

I don't just make weapons, you know. I know how to use them too.

If you want the Malleum Menhir, you'll have to get it over my dead body.

  1. I'm sorry, I'm just trying to help Duncan.Dialogue advances to section 6A.
  2. Don't make me ask again. (Side with Duncan)[?]
  3. So be it. (Side with Duncan: Attack)Angrim becomes hostile. Dialogue ends.

Tale of Two Blacksmiths, when siding with him and talking to him in Devil's Crossing

Angrim

Many strong people; my hammer will be put to good use. Thank you for bringing me here.

  1. Glad you decided to join us.The player gets the reward for the quest Tale of Two Blacksmiths. Angrim becomes available as a blacksmith. Dialogue ends.
Advertisement