Quests

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Quests in Grim Dawn provide objectives for the player and allow the story of the game to advance.

Main quests are integral to the game's plot, and completion is necessary for the game to progress. Side-quests are usually optional missions that can provide valuable rewards and experience, as well as encouraging exploration of the game world.

Completing quests can grant rewards such as Experience points, Faction Reputation, items, Skill and Attribute points and extra Inventory Bags.

Below are listed all available quests.

Act 1[edit | edit source]

Main Quests[edit | edit source]

The Resistance

Side Quests[edit | edit source]

Devil's Crossing

Wightmire

Act 2[edit | edit source]

Main Quests[edit | edit source]

The Outlaw Threat

Side Quests[edit | edit source]

Old Arkovia

Arkovian Foothills

The Outlaw Threat

Broken Hills

Act 3[edit | edit source]

Main Quests[edit | edit source]

The Search for Food

The Trials of Homestead

Side Quests[edit | edit source]

Deadman's Gulch

Jagged Waste

Homestead

Faction Quests[edit | edit source]

Order of Death's Vigil
Kymon's Chosen

Act 4[edit | edit source]

Main Quests[edit | edit source]

The Chthonic Menace

Side Quests[edit | edit source]

Fort Ikon

The Outcast

Rewards[edit | edit source]

Attribute Point:

Skill Point:

Inventory Bag: