Patch Notes v1.0.0.1 (Feb 29, 2016)

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Patch Notes
Release
v1.0.0.8 Feb 11, 2017
v1.0.0.7 Dec 20, 2016
v1.0.0.6 Oct 4, 2016
v1.0.0.5 Aug 4, 2016
v1.0.0.4 June 8, 2016
v1.0.0.3 Apr 29, 2016
v1.0.0.2 Mar 16, 2016
v1.0.0.1 Feb 29, 2016
v1.0.0.0 Feb 25, 2016
Beta
B31 Feb 22, 2016
B30 Jan 13, 2016
B29 Dec 23, 2015
B28 Nov 25, 2015
B27 Aug 22, 2015
B26 June 12, 2015
B25 May 11, 2015
B24 Feb 24, 2015
B23 Dec 20, 2014
B22 Nov 15, 2014
B21 Nov 15, 2014
B20 Sept 29, 2014
B19 June 10, 2014
B18 Apr 23, 2014
B17 Feb 26, 2014
B16 Jan 01, 2015
B15 Nov 14, 2014
B14 Nov 04, 2013
Alpha
B13 Oct 18, 2013
B12 Sept 13, 2013
B11 May 30, 2013
B10 May 24, 2013
B9 May 19, 2013
B8 Minor May 15, 2013

v1.0.0.1 (b31 hotfix 3)[edit | edit source]

[Tech]

  • Stationary Attack can now be rebound for XInput controllers.
  • Fixed a bug where Steam controllers would sometimes not work on the main menu when starting the game for the first time.
  • Fixed a rendering issue causing some objects to appeart all white on lower quality levels.
  • Increased maximum UI scaling.
  • Fixed a crash which could occur when loading game resources.
  • Fixed a crash which could occur when changing between display modes.
  • Fixed a bug where item drop sounds would not be played.
  • Fixed a crash which could occur when exiting the game.
  • Fixed a crash which could occur when changing graphics options.

[Game]

  • Reduced the life scaling of the Avatar of Mogdrogen at higher levels, also slightly increased the delay between his summon waves
  • Added missing 25% Lightning damage to Widow Constellation
  • Added two new baseline blueprints for Blacksmiths to transmute Scavenged Plating into Bristly Fur, and vice-versa
  • Significantly increased the turn-rate and beam speed of Aether Ray, Conflagration and Obliteration

Shaman

  • Devouring Swarm vitality damage scaled down to an equivalent level as the bleed.


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