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Creatures are the varieties of enemies to be encountered in the world of Grim Dawn. They may appear as typical monsters, or they can be human. Creatures of different classes may also be antagonistic toward one another.

Classes[edit | edit source]

Rarities[edit | edit source]

Monster names appear in different colors, with each color indicating a certain grade or rarity of monster.

  • White: Common monsters.
  • Yellow: Uncommon, or champions. These are somewhat stronger than regular monsters and will use additional skills.
  • Orange: Hero Monsters. They will spawn randomly among regular monster packs and have an individual name and a star above their head to denote their status. They are much stronger than common or uncommon monsters and will often use special skills.
  • Lavender: Unique Boss Monsters. They usually reside in a fixed location. They may be part of a quest line or just be the resident challenge monster of an area. They are very powerful and possess several special or unique skills.
  • Red: includes Nemesis monsters (which can spawn randomly after reaching Nemesis level enemy Faction reputation) and the Secret Boss Monsters (the most powerful entities of Cairn). They are the ultimate challenge the game has to offer, and the players must be certain of their capacities before challenging one of them.

Hero Creatures[edit | edit source]

For a complete list see here.

Hero Archetypes[edit | edit source]

  • Bruiser
  • Burning
  • Charger
  • Corrupted
  • Defender
  • Diseased
  • Electrified
  • Frozen
  • Reflective
  • Regenerator
  • Shielded
  • Supporter
  • Swift
  • Unstoppable
  • Voidtouched
  • Reborn

Unique Bosses[edit | edit source]

Act 1[edit | edit source]

Devil's Crossing
Lower Crossing
Foggy Bank
The Flooded Passage
Burrwitch Outskirts
East Marsh
Hidden Laboratory

Act 2[edit | edit source]

Arkovian Foothills
Old Arkovia
Cronley's Hideout
Twin Falls
Broken Hills
The Steps of Torment

Act 3[edit | edit source]

Smuggler's Pass
Deadman's Gulch
Pine Barrens
Rotting Croplands
The Blood Grove
Darkvale Gate
Port Valbury

Act 4[edit | edit source]

Asterkarn Road
Asterkarn Valley
Fort Ikon
Gates of Necropolis
Necropolis Interior
Bastion of Chaos

The Hidden Path[edit | edit source]

The Hidden Path

Nemesis Bosses[edit | edit source]

Faction Name
Faction Aetherials Icon.png Aetherials Valdaran, the Storm Scourge
Faction Cthonians Icon.png Chthonians Benn'Jhar, the Colossal
Faction Cronley's Gang Icon.png Cronley's Gang Fabius "the Unseen" Gonzar
Faction Undead Icon.png Undead Moosilauke, the Chillwind
Faction Death's Vigil Icon.png Order of Death's Vigil Zantarin, the Eternal
Faction Kymon's Chosen Icon.png Kymon's Chosen The Iron Maiden

Secret Bosses[edit | edit source]

AetherialAether CorruptionArachnidBeastBeastkinChthonicEldritch